Packagecom.esri.bacore.thematicmapping
Classpublic class ProgressEvent
InheritanceProgressEvent Inheritance flash.events.Event

The ProgressEvent event is dispatched when a thematic layer performs one of steps while updating.



Public Properties
 PropertyDefined By
  progress : int
[read-only] Current progress value.
ProgressEvent
Public Methods
 MethodDefined By
  
ProgressEvent(progress:int)
Creates a new instance of the ProgressEvent class.
ProgressEvent
  
clone():Event
[override] Creates a clone of the event.
ProgressEvent
  
toString():String
[override] Gets the description of the event.
ProgressEvent
Public Constants
 ConstantDefined By
  PROGRESS : String = taskProgress
[static] The ProgressEvent.PROGRESS constant defines the value of the type property of the event object for a taskProgress event.
ProgressEvent
Property Detail
progressproperty
progress:int  [read-only]

Current progress value.


Implementation
    public function get progress():int
Constructor Detail
ProgressEvent()Constructor
public function ProgressEvent(progress:int)

Creates a new instance of the ProgressEvent class.

Parameters
progress:int — Current progress value in the range from 0 to 100.
Method Detail
clone()method
override public function clone():Event

Creates a clone of the event.

Returns
Event — Shallow copy of the event.
toString()method 
override public function toString():String

Gets the description of the event.

Returns
String — String representation of the event.
Constant Detail
PROGRESSConstant
public static const PROGRESS:String = taskProgress

The ProgressEvent.PROGRESS constant defines the value of the type property of the event object for a taskProgress event.

The properties of the event object have the following values:

PropertyValue
babblesfalse
cancelablefalse
currentTargetThe Object that defines the event listener that handles the event.
progressProgress value.
targetThe Object that dispatched the event; it is not always the Object listening for the event. Use the currentTarget property to always access the Object listening for the event.