Creates the legend. Call after all properties have been set.
[Visual Basic .NET]
Public Sub CreateLegendSymbols ( _
)
[C#] public void CreateLegendSymbols ( );
[C++]
HRESULT CreateLegendSymbols(
void
);
Product Availability
Remarks
The
ProportionalSymbolRenderer does not use a fixed
set of symbols, and so the legend information for the renderer must
be refreshed by calling this method after changes are made to
renderer properties.
If
ValueUnit = esriUnknownUnits then a set
number of symbols will be shown in the table of contents, and
legend if applicable. This set will be determined based on
several properties:
MinSymbol/MinDataValue,
MaxDataValue which is the largest possible value
in the data, and LegendSymbolCount which is the
number of symbols desired in the renderer's legend entry. Be sure
to set these properties before calling
CreateLegendSymbol.
If
ValueUnit is some known data unit, then only the
MinSymbol is shown in the
legend.