Occurs after animation plays a new frame.
[Visual Basic 6.0] Event AfterFrame(
ByVal relativeTime As Double _
)
[Visual Basic .NET] Public Event AfterFrame As AfterFrameEventHandler
[C#] public event AfterFrameEventHandler AfterFrame
[C++]
HRESULT AfterFrame(
double relativeTime
);
[C++]Parameters
relativeTime [in] relativeTime is a parameter of type double
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