Set texture start index texture points in patch, end index is start of next patch.
[Visual Basic .NET] Public Sub SetPatchTexturePointIndex ( _ ByVal part As Integer, _ ByVal index As Integer _ )
[C#] public void SetPatchTexturePointIndex ( int part, int index );
[C++]
HRESULT SetPatchTexturePointIndex(
long part,
long index
);
[C++]Parameters
part [in] part is a parameter of type long index [in] index is a parameter of type long
Product Availability
Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server. Requires 3D Analyst Extension.