MyDynamicLayerClass.cs
// Copyright 2010 ESRI // // All rights reserved under the copyright laws of the United States // and applicable international laws, treaties, and conventions. // // You may freely redistribute and use this sample code, with or // without modification, provided you include the original copyright // notice and use restrictions. // // See the use restrictions. // using System; using System.Data; using System.Drawing; using System.Timers; using System.Runtime.InteropServices; using System.Collections.Generic; using ESRI.ArcGIS.ADF.CATIDs; using ESRI.ArcGIS.Carto; using ESRI.ArcGIS.Display; using ESRI.ArcGIS.esriSystem; using ESRI.ArcGIS.Geometry; using ESRI.ArcGIS.SystemUI; using ESRI.ArcGIS.ADF; namespace MyDynamicLayer { /// <summary> /// This layer implements a DynamicLayer based on the DynamicLayerBase base-class /// </summary> [Guid("27FB44EB-0426-415f-BFA3-D1581056C0C4")] [ComVisible(true)] [ClassInterface(ClassInterfaceType.None)] [ProgId("MyDynamicLayer.MyDynamicLayerClass")] public sealed class MyDynamicLayerClass : ESRI.ArcGIS.ADF.BaseClasses.BaseDynamicLayer { #region class members private IPoint m_point = null; private bool m_bDynamicGlyphsCreated = false; private bool m_bOnce = true; private IDynamicGlyph[] m_markerGlyphs = null; private IDynamicGlyph m_textGlyph = null; private Timer m_updateTimer = null; private double m_extentMaxX = 1000.0; private double m_extentMaxY = 1000.0; private double m_extentMinX = 0.0; private double m_extentMinY = 0.0; private IDynamicGlyphFactory2 m_dynamicGlyphFactory = null; private IDynamicSymbolProperties m_dynamicSymbolProps = null; private IDynamicCompoundMarker m_dynamicCompoundMarker = null; private DataTable m_table = null; private const int m_nNumOfItems = 100; #endregion #region class constructor public MyDynamicLayerClass() : base() { m_table = new DataTable ("rows"); m_table.Columns.Add("OID", typeof (int)); //0 m_table.Columns.Add("X", typeof(double)); //1 m_table.Columns.Add("Y", typeof(double)); //2 m_table.Columns.Add("STEPX", typeof(double)); //3 m_table.Columns.Add("STEPY", typeof(double)); //4 m_table.Columns.Add("HEADING", typeof(double)); //5 m_table.Columns.Add("TYPE", typeof(int)); //6 //set the ID column to be AutoIncremented m_table.Columns[0].AutoIncrement = true; m_point = new PointClass(); //set an array to store the glyphs used to symbolize the tracked object m_markerGlyphs = new IDynamicGlyph[3]; //set the update timer for the layer m_updateTimer = new Timer(50); m_updateTimer.Enabled = false; m_updateTimer.Elapsed += new ElapsedEventHandler(OnLayerUpdateEvent); } #endregion #region overriden methods /// <summary> /// The dynamic layer draw method /// </summary> /// <param name="DynamicDrawPhase">the current drawphase of the dynamic drawing</param> /// <param name="Display">the ActiveView's display</param> /// <param name="DynamicDisplay">the ActiveView's dynamic display</param> public override void DrawDynamicLayer(ESRI.ArcGIS.Display.esriDynamicDrawPhase DynamicDrawPhase, ESRI.ArcGIS.Display.IDisplay Display, ESRI.ArcGIS.Display.IDynamicDisplay DynamicDisplay) { try { //make sure that the display is valid as well as that the layer is visible if (null == DynamicDisplay || null == Display || !this.m_visible) return; //make sure that the current drawphase is immediate. In this sample there is no use of the //compiled drawPhase. Use the esriDDPCompiled drawPhase in order to draw semi-static items (items //which have update rate lower than the display update rate). if (DynamicDrawPhase != esriDynamicDrawPhase.esriDDPImmediate) return; if (m_bOnce) { //cast the DynamicDisplay into DynamicGlyphFactory m_dynamicGlyphFactory = DynamicDisplay.DynamicGlyphFactory as IDynamicGlyphFactory2; //cast the DynamicDisplay into DynamicSymbolProperties m_dynamicSymbolProps = DynamicDisplay as IDynamicSymbolProperties; //cast the compound marker symbol m_dynamicCompoundMarker = DynamicDisplay as IDynamicCompoundMarker; IntializeLayerData (Display.DisplayTransformation); GetLayerExtent(); m_bOnce = false; } //get the display fitted bounds m_extentMaxX = Display.DisplayTransformation.FittedBounds.XMax; m_extentMaxY = Display.DisplayTransformation.FittedBounds.YMax; m_extentMinX = Display.DisplayTransformation.FittedBounds.XMin; m_extentMinY = Display.DisplayTransformation.FittedBounds.YMin; //create the dynamic symbols for the layer if (!m_bDynamicGlyphsCreated) { this.CreateDynamicSymbols(m_dynamicGlyphFactory); m_bDynamicGlyphsCreated = true; } double X, Y, heading; int type; //iterate through the layers' items foreach (DataRow r in m_table.Rows) { if (r[1] is DBNull || r[2] is DBNull) continue; //get the item's coordinate, heading and type X = Convert.ToDouble(r[1]); Y = Convert.ToDouble(r[2]); heading = Convert.ToDouble(r[5]); type = Convert.ToInt32(r[6]); //assign the items' coordinate to the cached point m_point.PutCoords(X, Y); //set the symbol's properties switch (type) { case 0: //set the heading of the current symbols' text m_dynamicSymbolProps.set_Heading(esriDynamicSymbolType.esriDSymbolText, 0.0f); m_dynamicSymbolProps.set_Heading(esriDynamicSymbolType.esriDSymbolMarker, 0.0f); //set the symbol alignment so that it will align with the screen m_dynamicSymbolProps.set_RotationAlignment(esriDynamicSymbolType.esriDSymbolMarker, esriDynamicSymbolRotationAlignment.esriDSRAScreen); //set the text alignment so that it will also align with the screen m_dynamicSymbolProps.set_RotationAlignment(esriDynamicSymbolType.esriDSymbolText, esriDynamicSymbolRotationAlignment.esriDSRAScreen); //scale the item m_dynamicSymbolProps.SetScale(esriDynamicSymbolType.esriDSymbolMarker, 0.8f, 0.8f); //set the items' color (blue) m_dynamicSymbolProps.SetColor(esriDynamicSymbolType.esriDSymbolMarker, 0.0f, 0.0f, 1.0f, 1.0f); // Blue //assign the item's glyph to the dynamic-symbol m_dynamicSymbolProps.set_DynamicGlyph(esriDynamicSymbolType.esriDSymbolMarker, m_markerGlyphs[0]); //set the labels text glyph m_dynamicSymbolProps.set_DynamicGlyph(esriDynamicSymbolType.esriDSymbolText, m_textGlyph); //set the color of the text m_dynamicSymbolProps.SetColor(esriDynamicSymbolType.esriDSymbolText, 1.0f, 1.0f, 0.0f, 1.0f); // Yellow //draw the item as a compound marker. This means that you do not have to draw the items and their //accompanying labels separately, and thus allow you to write less code as well as get better //performance. m_dynamicCompoundMarker.DrawCompoundMarker4 (m_point, //"TOP", //"BOTTOM", "Item " + Convert.ToString(r[0]), heading.ToString("###.##"), m_point.X.ToString("###.#####"), m_point.Y.ToString("###.#####")); break; case 1: //set the heading of the current symbol m_dynamicSymbolProps.set_Heading(esriDynamicSymbolType.esriDSymbolMarker, (float)heading); //set the symbol alignment so that it will align with towards the symbol heading m_dynamicSymbolProps.set_RotationAlignment(esriDynamicSymbolType.esriDSymbolMarker, esriDynamicSymbolRotationAlignment.esriDSRANorth); m_dynamicSymbolProps.SetScale(esriDynamicSymbolType.esriDSymbolMarker, 1.0f, 1.0f); m_dynamicSymbolProps.SetColor(esriDynamicSymbolType.esriDSymbolMarker, 0.0f, 1.0f, 0.6f, 1.0f); // GREEN m_dynamicSymbolProps.set_DynamicGlyph(esriDynamicSymbolType.esriDSymbolMarker, m_markerGlyphs[1]); //draw the current location DynamicDisplay.DrawMarker(m_point); break; case 2: //set the heading of the current symbol m_dynamicSymbolProps.set_Heading(esriDynamicSymbolType.esriDSymbolMarker, (float)heading); //set the symbol alignment so that it will align with towards the symbol heading m_dynamicSymbolProps.set_RotationAlignment(esriDynamicSymbolType.esriDSymbolMarker, esriDynamicSymbolRotationAlignment.esriDSRANorth); m_dynamicSymbolProps.SetScale(esriDynamicSymbolType.esriDSymbolMarker, 1.1f, 1.1f); m_dynamicSymbolProps.SetColor(esriDynamicSymbolType.esriDSymbolMarker, 1.0f, 1.0f, 1.0f, 1.0f); // WHITE m_dynamicSymbolProps.set_DynamicGlyph(esriDynamicSymbolType.esriDSymbolMarker, m_markerGlyphs[2]); //draw the current location DynamicDisplay.DrawMarker(m_point); break; } } // by setting immediate flag to false, we signal the dynamic display that the layer is current. base.m_bIsImmediateDirty = false; } catch (Exception ex) { System.Diagnostics.Trace.WriteLine(ex.Message); } } /// <summary> /// Returns the UID (ProgID or CLSID) /// </summary> public override UID ID { get { m_uid.Value = "MyDynamicLayer.MyDynamicLayerClass"; return m_uid; } } #endregion #region public methods public void Connect() { m_updateTimer.Enabled = true; } public void Disconnect() { m_updateTimer.Enabled = false; } public DataRow NewItem () { if (m_table == null) return null; else return m_table.NewRow (); } public void AddItem (DataRow row) { if (row == null) return; else m_table.Rows.Add (row); } #endregion #region private utility methods /// <summary> /// create the layer's glyphs used to set the symbol of the dynamic-layer items /// </summary> /// <param name="pDynamicGlyphFactory"></param> private void CreateDynamicSymbols(IDynamicGlyphFactory2 pDynamicGlyphFactory) { try { //set the background color IColor color = ESRI.ArcGIS.ADF.Connection.Local.Converter.ToRGBColor (Color.FromArgb (255, 255, 255)) as IColor; // Create Character Marker Symbols glyph // -------------------------------------- ICharacterMarkerSymbol characterMarkerSymbol = new CharacterMarkerSymbolClass (); characterMarkerSymbol.Color = color as IColor; characterMarkerSymbol.Font = ESRI.ArcGIS.ADF.Connection.Local.Converter.ToStdFont(new Font("ESRI Environmental & Icons", 32)); characterMarkerSymbol.Size = 40; characterMarkerSymbol.Angle = 0; characterMarkerSymbol.CharacterIndex = 36; //create the glyph from the marker symbol m_markerGlyphs[0] = pDynamicGlyphFactory.CreateDynamicGlyph(characterMarkerSymbol as ISymbol); characterMarkerSymbol.Size = 32; characterMarkerSymbol.CharacterIndex = 224; //create the glyph from the marker symbol m_markerGlyphs[1] = pDynamicGlyphFactory.CreateDynamicGlyph(characterMarkerSymbol as ISymbol); // Create the glyph from embedded bitmap // ----------------------------------- // Sets the transparency color IColor transparentColor = ESRI.ArcGIS.ADF.Connection.Local.Converter.ToRGBColor(Color.FromArgb(255, 255, 255)) as IColor; Bitmap bitmap = new Bitmap (GetType (), "B2.bmp"); m_markerGlyphs[2] = pDynamicGlyphFactory.CreateDynamicGlyphFromBitmap(esriDynamicGlyphType.esriDGlyphMarker, bitmap.GetHbitmap ().ToInt32 (), false, transparentColor); // Create a glyph for the labels text, use the first 'internal' text glyph // ------------------------------------------------------------------------ m_textGlyph = pDynamicGlyphFactory.get_DynamicGlyph(1, esriDynamicGlyphType.esriDGlyphText, 1); } catch (Exception ex) { System.Diagnostics.Trace.WriteLine(ex.Message); } } /// <summary> /// timer elapsed event handler, used to update the layer /// </summary> /// <param name="sender"></param> /// <param name="e"></param> /// <remarks>This layer has synthetic data, and therefore need the timer in order /// to update the layers' items.</remarks> private void OnLayerUpdateEvent(object sender, ElapsedEventArgs e) { try { double X, Y, stepX, stepY, heading; //iterate through the layers' records foreach (DataRow r in m_table.Rows) { if (r[1] is DBNull || r[2] is DBNull) continue; //get the current item location and the item's steps X = Convert.ToDouble(r[1]); Y = Convert.ToDouble(r[2]); stepX = Convert.ToDouble(r[3]); stepY = Convert.ToDouble(r[4]); //increment the item's location X += stepX; Y += stepY; //test that the item's location is within the fitted bounds if (X > m_extentMaxX) stepX = -Math.Abs(stepX); if (X < m_extentMinX) stepX = Math.Abs(stepX); if (Y > m_extentMaxY) stepY = -Math.Abs(stepY); if (Y < m_extentMinY) stepY = Math.Abs(stepY); //calculate the item's heading heading = (360.0 + 90.0 - Math.Atan2(stepY, stepX) * 180 / Math.PI) % 360.0; //update the item's record r[1] = X; r[2] = Y; r[3] = stepX; r[4] = stepY; r[5] = heading; lock (m_table) { r.AcceptChanges(); } //set the dirty flag to true in order to let the DynamicDisplay that the layer needs redraw. base.m_bIsImmediateDirty = true; } } catch (Exception ex) { System.Diagnostics.Trace.WriteLine(ex.Message); } } /// <summary> /// Calculates the layer extent /// </summary> private void GetLayerExtent() { if (null == m_table) return; IEnvelope env = new EnvelopeClass(); env.SpatialReference = base.m_spatialRef; IPoint point = new PointClass(); foreach (DataRow r in m_table.Rows) { if (r[1] is DBNull || r[2] is DBNull) continue; point.Y = Convert.ToDouble(r[3]); point.X = Convert.ToDouble(r[4]); env.Union(point.Envelope); } base.m_extent = env; } /// <summary> /// Initialize the synthetic data of the layer /// </summary> private void IntializeLayerData (IDisplayTransformation displayTransformation) { try { //get the map's fitted bounds IEnvelope extent = displayTransformation.FittedBounds; //calculate the step for which will be used to increment the items double XStep = extent.Width / 5000.0; double YStep = extent.Height / 5000.0; Random rnd = new Random (); double stepX, stepY; //generate the items for (int i = 0; i < m_nNumOfItems; i++) { //calculate the step for each item stepX = XStep * rnd.NextDouble (); stepY = YStep * rnd.NextDouble (); //create new record DataRow r = NewItem (); //set the item's coordinate r[1] = extent.XMin + rnd.NextDouble () * (extent.XMax - extent.XMin); r[2] = extent.YMin + rnd.NextDouble () * (extent.YMax - extent.YMin); //set the item's steps r[3] = stepX; r[4] = stepY; //calculate the heading r[5] = (360.0 + 90.0 - Math.Atan2 (stepY, stepX) * 180 / Math.PI) % 360.0; //add a type ID in order to define the symbol for the item switch (i % 3) { case 0: r[6] = 0; break; case 1: r[6] = 1; break; case 2: r[6] = 2; break; } //add the new item record to the table AddItem (r); } } catch (Exception ex) { System.Diagnostics.Trace.WriteLine (ex.Message); } } #endregion } }