Navigate.cs
// Copyright 2010 ESRI // // All rights reserved under the copyright laws of the United States // and applicable international laws, treaties, and conventions. // // You may freely redistribute and use this sample code, with or // without modification, provided you include the original copyright // notice and use restrictions. // // See the use restrictions. // using System; using System.Drawing; using ESRI.ArcGIS.Analyst3D; using ESRI.ArcGIS.Geometry; using ESRI.ArcGIS.Controls; using ESRI.ArcGIS.ADF.BaseClasses; using ESRI.ArcGIS.ADF.CATIDs; using System.Runtime.InteropServices; namespace sceneTools { [ClassInterface(ClassInterfaceType.None)] [Guid("9A3B648E-4543-438c-84C1-41CC6AD29A81")] public sealed class Navigate : BaseTool { [DllImport("user32")] public static extern int SetCapture(int hwnd); [DllImport("user32")] public static extern int SetCursor(int hCursor); [DllImport("user32")] public static extern int GetClientRect(int hwnd, ref Rectangle lpRect); [DllImport("user32")] public static extern int GetCapture(int fuFlags); [DllImport("user32")] public static extern int ReleaseCapture(int hwnd); #region COM Registration Function(s) [ComRegisterFunction()] [ComVisible(false)] static void RegisterFunction(Type registerType) { // Required for ArcGIS Component Category Registrar support ArcGISCategoryRegistration(registerType); // // TODO: Add any COM registration code here // } [ComUnregisterFunction()] [ComVisible(false)] static void UnregisterFunction(Type registerType) { // Required for ArcGIS Component Category Registrar support ArcGISCategoryUnregistration(registerType); // // TODO: Add any COM unregistration code here // } #region ArcGIS Component Category Registrar generated code /// <summary> /// Required method for ArcGIS Component Category registration - /// Do not modify the contents of this method with the code editor. /// </summary> private static void ArcGISCategoryRegistration(Type registerType) { string regKey = string.Format("HKEY_CLASSES_ROOT\\CLSID\\{{{0}}}", registerType.GUID); ControlsCommands.Register(regKey); } /// <summary> /// Required method for ArcGIS Component Category unregistration - /// Do not modify the contents of this method with the code editor. /// </summary> private static void ArcGISCategoryUnregistration(Type registerType) { string regKey = string.Format("HKEY_CLASSES_ROOT\\CLSID\\{{{0}}}", registerType.GUID); ControlsCommands.Unregister(regKey); } #endregion #endregion private ISceneHookHelper m_pSceneHookHelper; private bool m_bInUse; private bool m_bGesture; private bool bCancel = false; private long m_lMouseX, m_lMouseY; private bool m_bSpinning; private double m_dSpinStep; private System.Windows.Forms.Cursor m_pCursorNav; private System.Windows.Forms.Cursor m_pCursorPan; private System.Windows.Forms.Cursor m_pCursorZoom; private System.Windows.Forms.Cursor m_pCursorGest; public Navigate() { base.m_category = "Sample_SceneControl(C#)"; base.m_caption = "Navigate"; base.m_toolTip = "Navigate"; base.m_name = "Sample_SceneControl(C#)/Navigate"; base.m_message = "Navigates the scene"; //Load resources string[] res = GetType().Assembly.GetManifestResourceNames(); if(res.GetLength(0) > 0) { base.m_bitmap = new System.Drawing.Bitmap(GetType().Assembly.GetManifestResourceStream("sceneTools.Navigation.bmp")); } m_pCursorNav = new System.Windows.Forms.Cursor(GetType().Assembly.GetManifestResourceStream("sceneTools.navigation.cur")); m_pCursorPan = new System.Windows.Forms.Cursor(GetType().Assembly.GetManifestResourceStream("sceneTools.movehand.cur")); m_pCursorZoom = new System.Windows.Forms.Cursor(GetType().Assembly.GetManifestResourceStream("sceneTools.ZOOMINOUT.CUR")); m_pCursorGest = new System.Windows.Forms.Cursor(GetType().Assembly.GetManifestResourceStream("sceneTools.gesture.cur")); m_pSceneHookHelper = new SceneHookHelperClass (); } public override void OnCreate(object hook) { m_pSceneHookHelper.Hook = hook; if(m_pSceneHookHelper != null) { m_bGesture = m_pSceneHookHelper.ActiveViewer.GestureEnabled; m_bSpinning = false; } } public override bool Enabled { get { //Disable if orthographic (2D) view if(m_pSceneHookHelper.Hook == null || m_pSceneHookHelper.Scene == null) return false; else { ICamera pCamera = (ICamera) m_pSceneHookHelper.Camera; if(pCamera.ProjectionType == esri3DProjectionType.esriOrthoProjection) return false; else return true; } } } public override int Cursor { get { if(m_bGesture == true) return m_pCursorGest.Handle.ToInt32(); else return m_pCursorNav.Handle.ToInt32(); } } public override bool Deactivate() { return true; } public override void OnMouseDown(int Button, int Shift, int X, int Y) { if (Button == 3) bCancel = true; else { m_bInUse = true; SetCapture(m_pSceneHookHelper.ActiveViewer.hWnd); m_lMouseX = X; m_lMouseY = Y; } } public override void OnMouseMove(int Button, int Shift, int X, int Y) { if(m_bInUse == false) return; if(X - m_lMouseX == 0 && Y - m_lMouseY == 0) return; long dx, dy; dx = X - m_lMouseX; dy = Y - m_lMouseY; //If right mouse clicked if (Button == 2) { //Set the zoom cursor SetCursor(m_pCursorZoom.Handle.ToInt32()); if (dy < 0) m_pSceneHookHelper.Camera.Zoom(1.1); else if (dy > 0) m_pSceneHookHelper.Camera.Zoom(0.9); } //If two mouse buttons clicked if(Button == 3) { //Set the pan cursor SetCursor(m_pCursorPan.Handle.ToInt32()); //Create a point with previous mouse coordinates IPoint pStartPoint; pStartPoint = new PointClass(); pStartPoint.PutCoords((double) m_lMouseX, (double) m_lMouseY); //Create point with a new mouse coordinates IPoint pEndPoint; pEndPoint = new PointClass(); pEndPoint.PutCoords((double) X, (double) Y); //Pan camera m_pSceneHookHelper.Camera.Pan(pStartPoint, pEndPoint); } //If left mouse clicked if(Button == 1) { //If scene viewer gesturing is disabled move the camera observer if(m_bGesture == false) m_pSceneHookHelper.Camera.PolarUpdate(1, dx, dy, true); else { //if camera already spinning if(m_bSpinning == true) { //Move the camera observer m_pSceneHookHelper.Camera.PolarUpdate(1, dx, dy, true); } else { //Windows API call to get windows client coordinates Rectangle rect; rect = new Rectangle(); GetClientRect(m_pSceneHookHelper.ActiveViewer.hWnd, ref rect); //Recalculate the spin step if(dx < 0) m_dSpinStep = (180.0 / rect.Right - rect.Left ) * (dx - m_pSceneHookHelper.ActiveViewer.GestureSensitivity); else m_dSpinStep = (180.0 / rect.Right - rect.Left) * (dx + m_pSceneHookHelper.ActiveViewer.GestureSensitivity); //Start spinning StartSpin(); } } } //Set Mouse coordinates for the next //OnMouse Event m_lMouseX = X; m_lMouseY = Y; //Redraw the scene viewer m_pSceneHookHelper.ActiveViewer.Redraw(true); } public override void OnMouseUp(int Button, int Shift, int X, int Y) { //Set the navigation cursor if(m_bGesture == true) SetCursor(m_pCursorGest.Handle.ToInt32()); else SetCursor(m_pCursorNav.Handle.ToInt32()); if(GetCapture(m_pSceneHookHelper.ActiveViewer.hWnd) != 0) ReleaseCapture(m_pSceneHookHelper.ActiveViewer.hWnd); } public void StartSpin() { m_bSpinning = true; //Get IMessageDispatcher interface IMessageDispatcher pMessageDispatcher; pMessageDispatcher = new MessageDispatcherClass(); //Set the ESC key to be seen as a cancel action pMessageDispatcher.CancelOnClick = false; pMessageDispatcher.CancelOnEscPress = true; do { //Move the camera observer m_pSceneHookHelper.Camera.PolarUpdate(1, m_dSpinStep, 0, true); //Redraw the scene viewer m_pSceneHookHelper.ActiveViewer.Redraw(true); //Dispatch any waiting messages: OnMouseMove/ OnMouseDown/ OnKeyUp/ OnKeyDown events object b_oCancel; pMessageDispatcher.Dispatch(m_pSceneHookHelper.ActiveViewer.hWnd, false, out b_oCancel); if(bCancel == true) m_bSpinning = false; } while(bCancel == false); bCancel = false; } public override void OnKeyDown(int keyCode, int Shift) { if (keyCode == 27) { bCancel = true; SetCursor(m_pCursorNav.Handle.ToInt32()); } switch(Shift) { case 1: //Shift key //Set pan cursor SetCursor(m_pCursorPan.Handle.ToInt32()); break; case 2: //Control key //Set ZoomIn/Out cursor SetCursor(m_pCursorZoom.Handle.ToInt32()); break; case 3: //shift + control keys //Set scene viewer gesture enabled property if(m_bSpinning == false) { if(m_bGesture == true) { m_pSceneHookHelper.ActiveViewer.GestureEnabled = false; m_bGesture = false; SetCursor(m_pCursorNav.Handle.ToInt32()); } else { m_pSceneHookHelper.ActiveViewer.GestureEnabled = true; m_bGesture = true; SetCursor(m_pCursorGest.Handle.ToInt32()); } } break; default: return; } } public override void OnKeyUp(int keyCode, int Shift) { if(Shift == 1) //Shift key { //Pan the camera switch(keyCode) { case 38: //Up key m_pSceneHookHelper.Camera.Move(esriCameraMovementType.esriCameraMoveDown, 0.01); break; case 40: //Down key m_pSceneHookHelper.Camera.Move(esriCameraMovementType.esriCameraMoveUp, 0.01); break; case 37: //Left key m_pSceneHookHelper.Camera.Move(esriCameraMovementType.esriCameraMoveRight, 0.01); break; case 39: // Right key m_pSceneHookHelper.Camera.Move(esriCameraMovementType.esriCameraMoveLeft, 0.01); break; default: return; } } else if(Shift == 2) //Control key { //Move camera in/out or turn camera around the observer switch(keyCode) { case 38: m_pSceneHookHelper.Camera.Move(esriCameraMovementType.esriCameraMoveAway, 0.01); break; case 40: m_pSceneHookHelper.Camera.Move(esriCameraMovementType.esriCameraMoveToward, 0.01); break; case 37: m_pSceneHookHelper.Camera.HTurnAround(-1); break; case 39: m_pSceneHookHelper.Camera.HTurnAround(1); break; default: return; } } else { double d = 5, dAltitude = 2, dAzimuth = 2; //Move the camera observer by the given polar //increments or increase/decrease the spin speed switch(keyCode) { case 38: m_pSceneHookHelper.Camera.PolarUpdate(1, 0, -dAltitude * d, true); break; case 40: m_pSceneHookHelper.Camera.PolarUpdate(1, 0, dAltitude * d, true); break; case 37: m_pSceneHookHelper.Camera.PolarUpdate(1, dAzimuth * d, 0, true); break; case 39: m_pSceneHookHelper.Camera.PolarUpdate(1, -dAzimuth * d, 0, true); break; case 33: //Page Up m_dSpinStep = m_dSpinStep * 1.1; break; case 34: //Page Down m_dSpinStep = m_dSpinStep / 1.1; break; default: return; } } //Set the navigation cursor if(m_bGesture == true) SetCursor(m_pCursorGest.Handle.ToInt32()); else SetCursor(m_pCursorNav.Handle.ToInt32()); //Redraw the scene viewer m_pSceneHookHelper.ActiveViewer.Redraw(true); } } }