TrackDynamicObject.cs
// Copyright 2010 ESRI // // All rights reserved under the copyright laws of the United States // and applicable international laws, treaties, and conventions. // // You may freely redistribute and use this sample code, with or // without modification, provided you include the original copyright // notice and use restrictions. // // See the use restrictions. // using System; using System.Drawing; using System.Runtime.InteropServices; using Microsoft.Win32; using ESRI.ArcGIS.ADF.BaseClasses; using ESRI.ArcGIS.ADF.CATIDs; using ESRI.ArcGIS.Carto; using ESRI.ArcGIS.DataSourcesFile; using ESRI.ArcGIS.Display; using ESRI.ArcGIS.esriSystem; using ESRI.ArcGIS.Geodatabase; using ESRI.ArcGIS.Geometry; using ESRI.ArcGIS.SystemUI; using ESRI.ArcGIS.GlobeCore; using ESRI.ArcGIS.Controls; using ESRI.ArcGIS.Analyst3D; namespace GlobeDynamicObjectTracking { /// <summary> /// This command demonstrates tracking dynamic object in ArcGlobe/GlobeControl with the camera /// </summary> [Guid("DCB871A1-390A-456f-8A0D-9FDB6A20F721")] [ClassInterface(ClassInterfaceType.None)] [ProgId("GlobeControlApp.TrackDynamicObject")] public sealed class TrackDynamicObject : BaseCommand, IDisposable { #region COM Registration Function(s) [ComRegisterFunction()] [ComVisible(false)] static void RegisterFunction(Type registerType) { // Required for ArcGIS Component Category Registrar support ArcGISCategoryRegistration(registerType); // // TODO: Add any COM registration code here // } [ComUnregisterFunction()] [ComVisible(false)] static void UnregisterFunction(Type registerType) { // Required for ArcGIS Component Category Registrar support ArcGISCategoryUnregistration(registerType); // // TODO: Add any COM unregistration code here // } #region ArcGIS Component Category Registrar generated code /// <summary> /// Required method for ArcGIS Component Category registration - /// Do not modify the contents of this method with the code editor. /// </summary> private static void ArcGISCategoryRegistration(Type registerType) { string regKey = string.Format("HKEY_CLASSES_ROOT\\CLSID\\{{{0}}}", registerType.GUID); GMxCommands.Register(regKey); ControlsCommands.Register(regKey); } /// <summary> /// Required method for ArcGIS Component Category unregistration - /// Do not modify the contents of this method with the code editor. /// </summary> private static void ArcGISCategoryUnregistration(Type registerType) { string regKey = string.Format("HKEY_CLASSES_ROOT\\CLSID\\{{{0}}}", registerType.GUID); GMxCommands.Unregister(regKey); ControlsCommands.Unregister(regKey); } #endregion #endregion //class members private IGlobeHookHelper m_globeHookHelper = null; private IGlobeDisplay m_globeDisplay = null; private ISceneViewer m_sceneViwer = null; private IGlobeGraphicsLayer m_globeGraphicsLayer = null; private IRealTimeFeedManager m_realTimeFeedManager = null; private IRealTimeFeed m_realTimeFeed = null; private bool m_bConnected = false; private bool m_bTrackAboveTarget = true; private bool m_once = true; private int m_trackObjectIndex = -1; private string m_shapefileName = string.Empty; #region Ctor /// <summary> /// Class Ctor /// </summary> public TrackDynamicObject() { base.m_category = ".NET Samples"; base.m_caption = "Track Dynamic Object"; base.m_message = "Tracking a dynamic object"; base.m_toolTip = "Track Dynamic Object"; base.m_name = base.m_category + "_" + base.m_caption; try { string bitmapResourceName = GetType().Name + ".bmp"; base.m_bitmap = new Bitmap(GetType(), bitmapResourceName); } catch (Exception ex) { System.Diagnostics.Trace.WriteLine(ex.Message, "Invalid Bitmap"); } } #endregion #region Overriden Class Methods /// <summary> /// Occurs when this command is created /// </summary> /// <param name="hook">Instance of the application</param> public override void OnCreate(object hook) { //initialize the hook-helper if (m_globeHookHelper == null) m_globeHookHelper = new GlobeHookHelper(); //set the hook m_globeHookHelper.Hook = hook; //get the ArcGIS path from the registry RegistryKey key = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\ESRI\ArcObjectsSDK10.0"); string path = Convert.ToString(key.GetValue("InstallDir")); //set the path to the featureclass used by the GPS simulator m_shapefileName = System.IO.Path.Combine(path, "Samples\\data\\USAMajorHighways\\usa_major_highways.shp"); //get the GlobeDisplsy from the hook helper m_globeDisplay = m_globeHookHelper.GlobeDisplay; //initialize the real-time manager if (null == m_realTimeFeedManager) m_realTimeFeedManager = new RealTimeFeedManagerClass(); //use the built in simulator of the real-time manager m_realTimeFeedManager.RealTimeFeed = m_realTimeFeedManager.RealTimeFeedSimulator as IRealTimeFeed; m_realTimeFeed = m_realTimeFeedManager.RealTimeFeed; } /// <summary> /// Occurs when this command is clicked /// </summary> public override void OnClick() { try { if (!m_bConnected) { //show the tracking type selection dialog (whether to track the element from above or follow it from behind) TrackSelectionDlg dlg = new TrackSelectionDlg(); if (System.Windows.Forms.DialogResult.OK != dlg.ShowDialog()) return; //get the required tracking mode m_bTrackAboveTarget = dlg.UseOrthoTrackingMode; //do only once initializations if (m_once) { //create the graphics layer to manage the dynamic object m_globeGraphicsLayer = new GlobeGraphicsLayerClass(); ((ILayer)m_globeGraphicsLayer).Name = "DynamicObjects"; IScene scene = (IScene)m_globeDisplay.Globe; //add the new graphic layer to the globe scene.AddLayer((ILayer)m_globeGraphicsLayer, false); //activate the graphics layer scene.ActiveGraphicsLayer = (ILayer)m_globeGraphicsLayer; //redraw the GlobeDisplay m_globeDisplay.RefreshViewers(); //open a polyline featurelayer that would serve the real-time feed GPS simulator IFeatureLayer featureLayer = GetFeatureLayer(); if (featureLayer == null) return; //assign the featurelayer to the GPS simulator m_realTimeFeedManager.RealTimeFeedSimulator.FeatureLayer = featureLayer; m_once = false; } //get the GlobeViewUtil which is needed for coordinate transformations m_sceneViwer = m_globeDisplay.ActiveViewer; //Set the globe mode to terrain mode, since otherwise it will not be possible to set the target position ((IGlobeCamera)m_sceneViwer.Camera).OrientationMode = esriGlobeCameraOrientationMode.esriGlobeCameraOrientationLocal; //set the simulator elapsed time m_realTimeFeedManager.RealTimeFeedSimulator.TimeIncrement = 0.1; //sec //wire the real-time feed PositionUpdate event ((IRealTimeFeedEvents_Event)m_realTimeFeed).PositionUpdated += new IRealTimeFeedEvents_PositionUpdatedEventHandler(OnPositionUpdated); //start the real-time listener m_realTimeFeed.Start(); } else { //stop the real-time listener m_realTimeFeed.Stop(); //un-wire the PositionUpdated event handler ((IRealTimeFeedEvents_Event)m_realTimeFeed).PositionUpdated -= new IRealTimeFeedEvents_PositionUpdatedEventHandler(OnPositionUpdated); } //switch the connection flag m_bConnected = !m_bConnected; } catch (Exception ex) { System.Diagnostics.Trace.WriteLine(ex.Message); } } /// <summary> /// The Checked property indicates the state of this Command. /// </summary> /// <remarks>If a command item appears depressed on a commandbar, the command is checked.</remarks> public override bool Checked { get { return m_bConnected; } } #endregion #region helper methods /// <summary> /// get a featurelayer that would be used by the real-time simulator /// </summary> /// <returns></returns> private IFeatureLayer GetFeatureLayer() { //instantiate a new featurelayer IFeatureLayer featureLayer = new FeatureLayerClass(); //set the layer's name featureLayer.Name = "GPS Data"; //open the featureclass IFeatureClass featureClass = OpenFeatureClass(); if (featureClass == null) return null; //set the featurelayer featureclass featureLayer.FeatureClass = featureClass; //return the featurelayer return featureLayer; } /// <summary> /// Opens a shapefile polyline featureclass /// </summary> /// <returns></returns> private IFeatureClass OpenFeatureClass() { string fileName = System.IO.Path.GetFileNameWithoutExtension(m_shapefileName); //instantiate a new workspace factory IWorkspaceFactory workspaceFactory = new ShapefileWorkspaceFactoryClass(); //get the workspace directory string path = System.IO.Path.GetDirectoryName(m_shapefileName); //open the workspace containing the featureclass IFeatureWorkspace featureWorkspace = workspaceFactory.OpenFromFile(path, 0) as IFeatureWorkspace; //open the featureclass IFeatureClass featureClass = featureWorkspace.OpenFeatureClass(fileName); //make sure that the featureclass type is polyline if (featureClass.ShapeType != esriGeometryType.esriGeometryPolyline) { featureClass = null; } //return the featureclass return featureClass; } /// <summary> /// Adds a sphere element to the given graphics layer at the specified position /// </summary> /// <param name="globeGraphicsLayer"></param> /// <param name="position"></param> /// <returns></returns> private int AddTrackElement(IGlobeGraphicsLayer globeGraphicsLayer, esriGpsPositionInfo position) { if (null == globeGraphicsLayer) return -1; //create a new point at the given position IPoint point = new PointClass(); ((IZAware)point).ZAware = true; point.X = position.longitude; point.Y = position.latitude; point.Z = 0.0; //set the color for the element (red) IRgbColor color = new RgbColorClass(); color.Red = 255; color.Green = 0; color.Blue = 0; //create a new 3D marker symbol IMarkerSymbol markerSymbol = new SimpleMarker3DSymbolClass(); //set the marker symbol's style and resolution ((ISimpleMarker3DSymbol)markerSymbol).Style = esriSimple3DMarkerStyle.esriS3DMSSphere; ((ISimpleMarker3DSymbol)markerSymbol).ResolutionQuality = 1.0; //set the symbol's size and color markerSymbol.Size = 700; markerSymbol.Color = color as IColor; //crate the graphic element IElement trackElement = new MarkerElementClass(); //set the element's symbol and geometry (location and shape) ((IMarkerElement)trackElement).Symbol = markerSymbol; trackElement.Geometry = point as IPoint; //add the element to the graphics layer int elemIndex = 0; ((IGraphicsContainer)globeGraphicsLayer).AddElement(trackElement, 0); //get the element's index globeGraphicsLayer.FindElementIndex(trackElement, out elemIndex); return elemIndex; } /// <summary> /// The real-time feed position updated event handler /// </summary> /// <param name="position">a GPS position information</param> /// <param name="estimate">indicates whether this is an estimated time or real time</param> void OnPositionUpdated(ref esriGpsPositionInfo position, bool estimate) { try { //add the tracking element to the tracking graphics layer (should happen only once) if (-1 == m_trackObjectIndex) { int index = AddTrackElement(m_globeGraphicsLayer, position); if (-1 == index) throw new Exception("could not add tracking object"); //cache the element's index m_trackObjectIndex = index; return; } //get the element by its index IElement elem = ((IGraphicsContainer3D)m_globeGraphicsLayer).get_Element(m_trackObjectIndex); //keep the previous location double lat, lon, alt; ((IPoint)elem.Geometry).QueryCoords(out lon, out lat); alt = ((IPoint)elem.Geometry).Z; //update the element's position IPoint point = elem.Geometry as IPoint; point.X = position.longitude; point.Y = position.latitude; point.Z = alt; elem.Geometry = (IGeometry)point; //update the element in the graphics layer. lock (m_globeGraphicsLayer) { m_globeGraphicsLayer.UpdateElementByIndex(m_trackObjectIndex); } IGlobeCamera globeCamera = m_sceneViwer.Camera as IGlobeCamera; //set the camera position in order to track the element if (m_bTrackAboveTarget) TrackAboveTarget(globeCamera, point); else TrackFollowTarget(globeCamera, point.X, point.Y, point.Z, lon, lat, alt); } catch (Exception ex) { System.Diagnostics.Trace.WriteLine(ex.Message); } } void TrackDynamicObject_PositionUpdated(ref esriGpsPositionInfo position, bool estimate) { } /// <summary> /// If the user chose to track the element from behind, set the camera behind the element /// so that the camera will be placed on the line connecting the previous and the current element's position. /// </summary> /// <param name="globeCamera"></param> /// <param name="newLon"></param> /// <param name="newLat"></param> /// <param name="newAlt"></param> /// <param name="oldLon"></param> /// <param name="oldLat"></param> /// <param name="oldAlt"></param> private void TrackFollowTarget(IGlobeCamera globeCamera, double newLon, double newLat, double newAlt, double oldLon, double oldLat, double oldAlt) { //make sure that the camera position is not directly above the element. Otherwise it can lead to //an ill condition if (newLon == oldLon && newLat == oldLat) { newLon += 0.00001; newLat += 0.00001; } //calculate the azimuth from the previous position to the current position double azimuth = Math.Atan2(newLat - oldLat, newLon - oldLon) * (Math.PI / 180.0); //the camera new position, right behind the element double obsX = newLon - 0.04 * Math.Cos(azimuth * (Math.PI / 180)); double obsY = newLat - 0.04 * Math.Sin(azimuth * (Math.PI / 180)); //set the camera position. The camera must be locked in order to prevent a dead-lock caused by the cache manager lock (globeCamera) { globeCamera.SetTargetLatLonAlt(newLat, newLon, newAlt / 1000.0); globeCamera.SetObserverLatLonAlt(obsY, obsX, newAlt / 1000.0 + 0.7); m_sceneViwer.Camera.Apply(); } //refresh the globe display m_globeDisplay.RefreshViewers(); } /// <summary> /// should the user choose to track the element from above, set the camera above the element /// </summary> /// <param name="globeCamera"></param> /// <param name="objectLocation"></param> private void TrackAboveTarget(IGlobeCamera globeCamera, IPoint objectLocation) { //Update the observer as well as the camera position //The camera must be locked in order to prevent a dead-lock caused by the cache manager lock (globeCamera) { globeCamera.SetTargetLatLonAlt(objectLocation.Y, objectLocation.X, objectLocation.Z / 1000.0); //The camera must nut be located exactly above the target, since it results in poor orientation computation //and therefore the camera gets jumpy. globeCamera.SetObserverLatLonAlt(objectLocation.Y - 0.000001, objectLocation.X - 0.000001, objectLocation.Z / 1000.0 + 30.0); m_sceneViwer.Camera.Apply(); } m_globeDisplay.RefreshViewers(); } #endregion #region IDisposable Members public void Dispose() { } #endregion } }