About the 3D multipatch examples Sample
[C#]
TriangleFanExamples.cs
using ESRI.ArcGIS.Geometry; using System; namespace MultiPatchExamples { public static class TriangleFanExamples { private static object _missing = Type.Missing; public static IGeometry GetExample1() { //TriangleFan: Square Lying On XY Plane, Z < 0 IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleFanPointCollection = new TriangleFanClass(); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, -5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, -5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 6, -5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 6, -5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, -6, -5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, -5), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleFanPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample2() { //TriangleFan: Upright Square IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleFanPointCollection = new TriangleFanClass(); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-5, 0, -5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-5, 0, 5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 0, 5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 0, -5), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-5, 0, -5), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleFanPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample3() { //TriangleFan: Square Based Pyramid IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleFanPointCollection = new TriangleFanClass(); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 7), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 6, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 6, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, -6, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleFanPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample4() { //TriangleFan: Triangle Based Pyramid IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleFanPointCollection = new TriangleFanClass(); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 6), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(3), -3, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 6, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(3), -3, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(3), -3, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleFanPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample5() { //TriangleFan: Alternating Fan IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleFanPointCollection = new TriangleFanClass(); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -6, 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), -3 * Math.Sqrt(2), -3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 0, 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), 3 * Math.Sqrt(2), -3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 6, 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(2), 3 * Math.Sqrt(2), -3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 0, 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(2), -3 * Math.Sqrt(2), -3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -6, 3), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleFanPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample6() { //TriangleFan: Partial Fan, Two Levels Of Zs IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleFanPointCollection = new TriangleFanClass(); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -6, 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), -3 * Math.Sqrt(2), 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 0, 3), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), 3 * Math.Sqrt(2), 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 6, 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(2), 3 * Math.Sqrt(2), 0), ref _missing, ref _missing); triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 0, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleFanPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } } }
[Visual Basic .NET]
TriangleFanExamples.vb
Imports Microsoft.VisualBasic Imports ESRI.ArcGIS.Geometry Imports System Public Class TriangleFanExamples Private Shared _missing As Object = Type.Missing Private Sub New() End Sub Public Shared Function GetExample1() As IGeometry 'TriangleFan: Square Lying On XY Plane, Z < 0 Dim multiPatchGeometryCollection As IGeometryCollection = New MultiPatchClass() Dim triangleFanPointCollection As IPointCollection = New TriangleFanClass() triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, -5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, -5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 6, -5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 6, -5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, -6, -5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, -5), _missing, _missing) multiPatchGeometryCollection.AddGeometry(TryCast(triangleFanPointCollection, IGeometry), _missing, _missing) Return TryCast(multiPatchGeometryCollection, IGeometry) End Function Public Shared Function GetExample2() As IGeometry 'TriangleFan: Upright Square Dim multiPatchGeometryCollection As IGeometryCollection = New MultiPatchClass() Dim triangleFanPointCollection As IPointCollection = New TriangleFanClass() triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-5, 0, -5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-5, 0, 5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 0, 5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 0, -5), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-5, 0, -5), _missing, _missing) multiPatchGeometryCollection.AddGeometry(TryCast(triangleFanPointCollection, IGeometry), _missing, _missing) Return TryCast(multiPatchGeometryCollection, IGeometry) End Function Public Shared Function GetExample3() As IGeometry 'TriangleFan: Square Based Pyramid Dim multiPatchGeometryCollection As IGeometryCollection = New MultiPatchClass() Dim triangleFanPointCollection As IPointCollection = New TriangleFanClass() triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 7), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 6, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 6, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, -6, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, 0), _missing, _missing) multiPatchGeometryCollection.AddGeometry(TryCast(triangleFanPointCollection, IGeometry), _missing, _missing) Return TryCast(multiPatchGeometryCollection, IGeometry) End Function Public Shared Function GetExample4() As IGeometry 'TriangleFan: Triangle Based Pyramid Dim multiPatchGeometryCollection As IGeometryCollection = New MultiPatchClass() Dim triangleFanPointCollection As IPointCollection = New TriangleFanClass() triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 6), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(3), -3, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 6, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(3), -3, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(3), -3, 0), _missing, _missing) multiPatchGeometryCollection.AddGeometry(TryCast(triangleFanPointCollection, IGeometry), _missing, _missing) Return TryCast(multiPatchGeometryCollection, IGeometry) End Function Public Shared Function GetExample5() As IGeometry 'TriangleFan: Alternating Fan Dim multiPatchGeometryCollection As IGeometryCollection = New MultiPatchClass() Dim triangleFanPointCollection As IPointCollection = New TriangleFanClass() triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -6, 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), -3 * Math.Sqrt(2), -3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 0, 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), 3 * Math.Sqrt(2), -3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 6, 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(2), 3 * Math.Sqrt(2), -3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 0, 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(2), -3 * Math.Sqrt(2), -3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -6, 3), _missing, _missing) multiPatchGeometryCollection.AddGeometry(TryCast(triangleFanPointCollection, IGeometry), _missing, _missing) Return TryCast(multiPatchGeometryCollection, IGeometry) End Function Public Shared Function GetExample6() As IGeometry 'TriangleFan: Partial Fan, Two Levels Of Zs Dim multiPatchGeometryCollection As IGeometryCollection = New MultiPatchClass() Dim triangleFanPointCollection As IPointCollection = New TriangleFanClass() triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -6, 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), -3 * Math.Sqrt(2), 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 0, 3), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-3 * Math.Sqrt(2), 3 * Math.Sqrt(2), 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 6, 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(3 * Math.Sqrt(2), 3 * Math.Sqrt(2), 0), _missing, _missing) triangleFanPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 0, 0), _missing, _missing) multiPatchGeometryCollection.AddGeometry(TryCast(triangleFanPointCollection, IGeometry), _missing, _missing) Return TryCast(multiPatchGeometryCollection, IGeometry) End Function End Class