Encodes a normal into part of a double. A normal and texture information can both be packed in a single double without conflict.
[Visual Basic .NET] Public Sub PackNormal ( _ ByVal normalVector As IVector3D, _ ByRef packedNormal As Double _ )
[C#] public void PackNormal ( IVector3D normalVector, ref double packedNormal );
[C++]
HRESULT PackNormal(
IVector3D* normalVector,
double* packedNormal
);
[C++]Parameters
normalVector [in]normalVector is a parameter of type IVector3D
packedNormal [out] packedNormal is a parameter of type double
Product Availability
Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.