ArcObjects Library Reference (GeoDatabaseDistributed)  

ICheckInDataSynchronizer.Synchronize Method

Synchronizes the changes in the check-out geodatabase or delta database with the master geodatabase.

[Visual Basic .NET]
Public Function Synchronize ( _
    ByVal DataChanges As IDataChanges, _
    ByVal editVersionName As String, _
    ByVal ParentWorkspace As IWorkspaceName, _
    ByVal reconcileCheckout As Boolean, _
    ByVal createOIDMappingTable As Boolean _
) As Boolean
[C#]
public bool Synchronize (
    IDataChanges DataChanges,
    string editVersionName,
    IWorkspaceName ParentWorkspace,
    bool reconcileCheckout,
    bool createOIDMappingTable
);
[C++]
HRESULT Synchronize(
  IDataChanges* DataChanges,
  BSTR editVersionName,
  IWorkspaceName* ParentWorkspace,
  VARIANT_BOOL reconcileCheckout,
  VARIANT_BOOL createOIDMappingTable,
  VARIANT_BOOL* conflictsDetected
);
[C++]

Parameters

DataChanges [in]

  DataChanges is a parameter of type IDataChanges

editVersionName [in]   editVersionName is a parameter of type BSTR ParentWorkspace [in]

  ParentWorkspace is a parameter of type IWorkspaceName

reconcileCheckout [in]   reconcileCheckout is a parameter of type VARIANT_BOOL createOIDMappingTable [in]   createOIDMappingTable is a parameter of type VARIANT_BOOL conflictsDetected [out, retval]   conflictsDetected is a parameter of type VARIANT_BOOL

Product Availability

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.

Remarks

The Synchronize method transfers the changes from a check-out geodatabase (either personal, file, or ArcSDE) or a delta file to a parent replica (previously referred to as a master geodatabase). It does not unregister the check-out.

If reconcileCheckout is TRUE, the changes are applied to the check-out version and this version is reconciled with its parent version. If reconcileCheckout is FALSE, the changes are applied to the check-out version, but no reconcile is performed.

The editVersionName is the check-out version.

The method returns a boolean value, which like the IGeoDBDataCheckin::Checkin method , returns True if there were conflicts on check in and False otherwise.

NOTE: It is recommended that you use ICheckin interface to check in changes instead of this interface.

See Also

ICheckInDataSynchronizer Interface | ICheckIn.CheckInFromGDB Method | ICheckIn Interface