Persist scaled material textures.
[Visual Basic .NET] Public Property SaveScaledTextures As Boolean
[C#] public bool SaveScaledTextures {get; set;}
[C++]
HRESULT get_SaveScaledTextures(
VARIANT_BOOL* pSaveScaledTex
);
[C++]
HRESULT put_SaveScaledTextures(
VARIANT_BOOL pSaveScaledTex
);
[C++]Parameters
pSaveScaledTex [out, retval] pSaveScaledTex is a parameter of type VARIANT_BOOL pSaveScaledTex [in] pSaveScaledTex is a parameter of type VARIANT_BOOL
Product Availability
Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.