Keyboard shortcuts that can be used while editing
You can use keyboard shortcuts to perform certain functions from within the editing environment. The following sections list the shortcuts available for each editing tool and which functions they perform from within that tool.
Keyboard shortcuts common to all editing tools
Keyboard shortcut |
Editing function |
---|---|
Z |
Zoom in |
X |
Zoom out |
C |
Pan |
B |
Continuous zoom/pan |
V |
Show vertices |
ESC |
Cancel |
CTRL+Z |
Undo |
CTRL+Y |
Redo |
Edit tool
Keyboard shortcut |
Editing function |
---|---|
E |
Toggle between construction, Edit, and Edit Annotation tools |
CTRL |
Move the selection anchor |
SHIFT |
Add to/Remove from the selection |
N |
Select next feature |
P |
Open Edit Sketch Properties window |
A |
Insert a vertex where you click a segment. If you hold down A, then click and drag, you can insert the vertex and move it in one motion. |
D |
Delete the vertex you click. Hold down D and drag to delete multiple vertices. |
BACKSPACE |
Delete selected vertices |
R |
Enter a radius for an existing arc segment |
CTRL over a Bézier control point |
By default, if you have a vertex and a Bézier control point under the Edit tool pointer when you click and drag, the vertex will be moved. Hold down CTRL to move the Bézier control point instead. |
CTRL over a Bézier control handle |
Pressing CTRL when dragging a Bézier handle will break the curve's smoothness when you move the control point. If you have two adjacent Bézier curves, it will only modify one curve when you move the control point. |
Feature Construction toolbar
Keyboard shortcut |
Editing function |
---|---|
TAB |
Move the toolbar away from the sketch |
SHIFT+TAB |
Hide the toolbar temporarily |
Edit Vertices toolbar
Keyboard shortcut |
Editing function |
---|---|
TAB |
Show the toolbar |
SHIFT+TAB |
Hide the toolbar temporarily |
Line, Polygon, and Auto-Complete Polygon tools
Keyboard shortcut |
Editing function |
---|---|
CTRL+A |
Direction |
CTRL+L |
Length |
CTRL+D |
Delta x,y |
CTRL+G |
Direction/Length |
CTRL+P |
Parallel |
CTRL+E |
Perpendicular |
F6 |
Absolute x,y |
F7 |
Segment deflection |
F8 |
Streaming |
CTRL+F5 |
Snap to feature: Endpoint |
CTRL+F6 |
Snap to feature: Vertex |
CTRL+F7 |
Snap to feature: Midpoint |
CTRL+F8 |
Snap to feature: Edge |
CTRL+DELETE |
Delete sketch |
F2 |
Finish sketch |
SHIFT+double-click |
Finish part |
E |
Toggle between construction, Edit, and Edit Annotation tools |
P |
Open Edit Sketch Properties window |
Circle tool
Keyboard shortcut |
Editing function |
---|---|
R |
Enter a radius |
A |
Enter x,y coordinates for the center point |
Ellipse tool
Keyboard shortcut |
Editing function |
---|---|
TAB |
By default, the Ellipse tool creates ellipses outward from a center point. Use TAB to draw the ellipse from an endpoint instead. This enters a mode where all the ellipses will be drawn from an endpoint. Press TAB again to exit this mode and create ellipses from a center point. |
A |
Enter x,y coordinates for the center (or end) point of the radius |
D |
Specify an angle direction after you set the first point |
R |
Enter a major or minor radius |
SHIFT |
Make a circle instead of an ellipse |
Freehand tool
Keyboard shortcut |
Editing function |
---|---|
SPACEBAR |
Snap to an existing feature |
Rectangle tool
Keyboard shortcut |
Editing function |
---|---|
TAB |
Press TAB to orient the rectangle straight (vertical or horizontal at 90-degree angles) rather than rotated. This enters a mode where all the rectangles you create will be straight. Press TAB again to exit this mode and create rectangles with a rotation angle. |
A |
Enter x,y coordinates for a corner. You can set the coordinates for the first corner or any of the subsequent corners once you have established the angle of the rectangle |
D |
Specify an angle direction after you set the first corner point |
L or W |
Enter a measurement for the length and width of the sides |
SHIFT |
Make a square instead of a rectangle |
Arc construction method
Keyboard shortcut |
Editing function |
---|---|
R |
Enter a radius |
TAB |
After pressing R to enter a radius, TAB cycles through the possible curve solutions. |
Bézier construction method
Keyboard shortcut |
Editing function |
---|---|
M |
Shape a curve by holding down the left mouse button while dragging the Bézier control arm handle |
Direction-Distance construction method
Keyboard shortcut |
Editing function |
---|---|
D or A |
Direction |
D or R |
Distance |
TAB |
Change location |
Distance-Distance construction method
Keyboard shortcut |
Editing function |
---|---|
D or R |
Distance |
TAB |
Change location |
Endpoint Arc construction method
Keyboard shortcut |
Editing function |
---|---|
R |
Enter a radius |
Tangent construction method
Keyboard shortcut |
Editing function |
---|---|
R |
Enter a radius |
TAB |
After pressing R to enter a radius, TAB cycles through the possible curve solutions. |
Trace construction method
Keyboard shortcut |
Editing function |
---|---|
O |
Set trace options |
TAB |
Trace the other side of an edge |
CTRL |
Trace only selected features. (If you have turned on the option to trace selected features, CTRL allows you to trace any feature again, regardless of whether it is selected.) |
Fillet tool
Keyboard shortcut |
Editing function |
---|---|
O |
Set fillet options |
Rotate tool
Keyboard shortcut |
Editing function |
---|---|
A |
Set rotate angle |
S |
Toggle secondary anchor |
Scale tool
Keyboard shortcut |
Editing function |
---|---|
A |
Set rotate angle |
S |
Toggle secondary anchor |
F |
Set a scale factor |
Annotation construction tools
Keyboard shortcut |
Editing function |
---|---|
E |
Toggle between construction, Edit, and Edit Annotation tools |
F6 |
Absolute x,y |
A |
Activate the Text box on the Annotation Construction window, so you can change the text for constructing new annotation |
CTRL+W |
Find Text: Populate the text box on the Annotation Construction window with a text expression from a feature under the cursor position. If the target is a feature-linked annotation feature class, text is derived only from a feature in the origin feature class. With a standard annotation feature class as the target, the text is based on the label expression of the layer containing the first visible and selectable feature. |
O |
Open Follow Feature Options dialog box when creating new annotation in follow feature mode |
L |
Flip selected annotation features 180 degrees when creating new annotation in follow feature mode |
P |
Toggle annotation placement angle between parallel and perpendicular when creating new annotation in follow feature mode |
TAB |
Toggle annotation placement between left side and right side when creating new annotation in follow feature mode |
Edit Annotation tool
Keyboard shortcut |
Editing function |
---|---|
CTRL |
Move the selection anchor |
SHIFT |
Add to/Remove from the selection |
N |
Select next annotation |
R |
Enter/Exit rotate mode |
F |
Enter/Exit follow feature mode |
L |
Flip annotation |
O |
Set follow feature options |
P |
Toggle annotation placement angle between parallel and perpendicular when in follow feature mode |
TAB |
Switch to the other side of line while in follow feature mode |
E |
Toggle between construction, Edit, and Edit Annotation tools |
Unplaced Annotation dialog box
Keyboard shortcut |
Editing function |
---|---|
SPACEBAR |
Place selected annotation |
P |
Pan to selected annotation |
Z |
Zoom to selected annotation |
Topology Edit tool
Keyboard shortcut |
Editing function |
---|---|
SHIFT |
Add to/Remove from the selection |
CTRL |
Move the selection anchor |
N |
Select nodes |
E |
Select edges |
S |
Split and move node |
P |
Open Edit Sketch Properties window |
A |
Insert a vertex where you click a segment. If you hold down A, then click and drag, you can insert the vertex and move it in one motion. |
D |
Delete the vertex you click. Hold down D and drag to delete multiple vertices. |
BACKSPACE |
Delete selected vertices |
R |
Enter a radius for an existing arc segment |
CTRL over a Bézier control point |
By default, if you have a vertex and a Bézier control point under the Edit tool pointer when you click and drag, the vertex will be moved. Hold down CTRL to move the Bézier control point instead. |
CTRL over a Bézier control handle |
Pressing CTRL when dragging a Bézier handle will break the curve's smoothness when you move the control point. If you have two adjacent Bézier curves, it will only modify one curve when you move the control point. |
Fix Topology Error tool
Keyboard shortcut |
Editing function |
---|---|
SHIFT |
Add to/Remove from selection |
Error Inspector dialog box
Keyboard shortcut |
Editing function |
---|---|
UP and DOWN ARROWs |
Move up and down through the rows |
Z or SPACEBAR |
Zoom to selected error |
P |
Pan to selected error |
Z |
Zoom to selected error |
F |
Select the parent features causing the error |
D |
View a description of the topology rule |
X |
Mark the error as an exception |
E |
Mark the exception as an error |