Provides access to a cached graphic to be written to an in-memory bitmap. Note: the ICreateBitmap interface has been superseded byICreateBitmap2. Please consider using the more recent version.
|DrawToDIB||Writes a cached graphic to an in-memory device independent bitmap.|
|DrawToPicture||The method returns a Picture object from an in-memory bitmap representation of the graphic.|
CoClasses that implement ICreateBitmap
|CoClasses and Classes||Description|
|FEGraphic||A cached graphic that symbolizes a point based military object (feature or force element).|
|GraphicLeader||A collection of leaderable cached graphics, sorted and drawn using a variety of leader styles, designed to help declutter a display.|
|GraphicStack||An ordered collection of stackable cached graphics, drawn to resemble a stack of cards.|
|TacticalGraphic||A cached graphic that symbolizes a point, line, or polygon based tactical military object (feature or tactical element).|
Cached graphics are vector based objects that can be drawn to a display. Alternatively, these graphic objects can be drawn to a bitmap, either as a device independent bitmap (DIB) or as a Picture object (IPictureDisp).